Master Mines

We’re digging RPGs

Reality Strikes Back

So, both in post & comments on this design group and in talking to folks privately, a lot of folks find the new posting guidelines to be pretty intimidating.  That tells me that what Paul and I worked up — based on how the group worked in the very beginning — doesn’t work for us as a group right now.  So, for those of you who are still in, I’m open to suggestions & comments about them.


November 19, 2007 - Posted by | The Rules


  1. Hey Ryan,

    What part is intimidating other than the number of posts required? I think expecting someone to make 3 posts a week is a bit much as it doesn’t necessarily give time for even getting feedback. I mean if you are hot, you should make as many as you need, but expecting more than say once a week is a bit much.

    Comment by iamclyde | November 19, 2007 | Reply

  2. I’d be in favor of staying the course. The rules are really just guidelines, but if we come out and say that, the posts will really dry up.

    So yeah, just… everyone, don’t worry so much about whether you’re keeping up. We’re looking out for you, we’ll ping you, that’s really all it means.

    Comment by misuba | November 19, 2007 | Reply

  3. I agree with Clyde, but only because I rarely have three points I need to bring to the group in one week. And when I do bring a point up, I then need to go digest it.

    I do feel like I need to be beholden to the comment count as much as possible because that’s what the group is all about.

    Comment by commondialog | November 20, 2007 | Reply

  4. Completely tangentially, I wish the software here were more helpful. When I come here it’s hard for me to discern the posts I haven’t yet read.

    Comment by robertbohl | November 20, 2007 | Reply

  5. Yeah, blog software is not generally up on that. If we feel the need to move to forum software… (aaaagggghhhh) I guess we could.

    This conversation could easily lead to me agreeing to write code, which would be a very bad thing. Let us please stop now okthxbye

    Comment by misuba | November 20, 2007 | Reply

  6. True, though in LJ I can say “send me email when anyone posts on this,” which doesn’t appear to be the case here.

    Comment by robertbohl | November 20, 2007 | Reply

  7. You get email when someone posts on entries you make.

    Comment by Ryan Macklin | November 20, 2007 | Reply

  8. Right. Not good for me but good for you (and I say that non-snarkily but in a tone of realization). But also not good for you if you want to track someone else’s post.

    There’s got to be a way for WordPress to do that right?

    Comment by robertbohl | November 20, 2007 | Reply

  9. I honestly have avoided joining master mines specifically because of the post requirement. I think I could maintain a post a week with my current schedule on my own stuff, and as you can see from my current replies to other people’s posts, I’m kind of infrequent on my support of projects. Why? Because I have trouble understanding the theory bits that everyone throws out or I just don’t think I have an unique point to add when I read them.

    Comment by orklord | November 20, 2007 | Reply

  10. You could subscribe to the comments RSS over on the side there. It’s nondiscriminatory though as you’ll get every comment.

    I believe there is a way to subscribe to a particular post also, as I’m pretty sure wordpress makes an rss for that also. I don’t know how to do it though and would imagine it’s inconvenient.

    Comment by iamclyde | November 20, 2007 | Reply

  11. I use to track things like that.
    As for the post reqs, I can’t make them, plain and simple. I just have too much going on and I get to work on the game whenever it comes up in my rounds.

    Comment by Daniel M. Perez | November 25, 2007 | Reply

  12. Holy Sweet. I’ve been praying for something like that. Thanks Daniel I’m going to check that out.

    Comment by iamclyde | November 25, 2007 | Reply

  13. So, I assume there will be no changes to the post requirement, even though pretty much nobody is posting?

    Comment by orklord | November 30, 2007 | Reply

  14. There’s going to be a significant change: I’m going to strike the word “requirement.”

    Comment by Ryan Macklin | November 30, 2007 | Reply

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