Master Mines

We’re digging RPGs

Second SRS Testing

So far Clint Krause’s playtest of the second Neoborn setting is going extremely well.  The game system seems to be a lot of fun and we almost had a TPK during one of the mecha battles.

This was an important step in the game’s evolution because it means that the combat is challenging enough to make players care.

Right now, I think we’re in a really good place.  We’re down to answering the minuate-type questions.  Whether something should cost 2 or 3 points, what a multiple here or there should be, etc.

After that…we’ll probably spend 3-5 sessions playtesting the final SRS (Setting Reference Schematic).

My current goals for the doc are to get it ready for beta playtesting.


May 26, 2008 - Posted by | Mecha


  1. That’s exciting to hear, Chris! I’m glad things are coming along. I look forward to getting my hands on the beta playtest doc and running it soon.

    Comment by orklord | May 27, 2008 | Reply

  2. That’s really awesome, Chris. Great work.

    Comment by robertbohl | May 27, 2008 | Reply

  3. You are a machine! I am quite envious of your progress, but I’m trying to clear some time to playtest your game this summer nonetheless.

    Comment by Matthew Gandy | May 28, 2008 | Reply

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