Master Mines

We’re digging RPGs

Misspent Youth layout procedes apace

Joshua AC Newman said, of my layout for Misspent Youth, “I’m really happy with it.” This is not all he said. There is some work to be done. But I’ve got this giddy, junior-high, “so-and-so said she likes you” thing going on right now.

Thank you, Master Minds!

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June 18, 2008 Posted by | Misspent Youth | , , | Leave a comment

[Decommissioned] Arrows by Any Other Name

Quite a while ago, Rob Bohl commented that Battlebots, the term I was using for the protagonists in Decommissioned, was a TV show.  Since that time, I’ve been noodling over what to rename B-Bots.

 

This past weekend, I settled on something that drives back to the core of my corporate satire idea.  I’m currently digging on Drone.  I have considered adding an adjective of some kind at the front of the name, something alliterative or descriptive or just plain cool, but I haven’t settled on anything yet (Destruco Drone… War Drone… I dunno).  I do like the feeling of “drone” because it touches on the feeling of being manufactured for output instead of input, of being mindless.  Any ideas on Drones names out there?

 

The idea of a PC Drone then gave rise to thoughts further a-field.  What if there aren’t just “War Drones”, but also “Worker Bees”?  This of course, makes some logical sense.  Not only would a robot made for battle want freedom, maybe a robot built for lifting things or one created to weld stuff.  Now, I find myself at a crossroads. 

 

The game as originally conceived was short and sweet, simple and to the point.  You run, you fight, you “die”.  But what would a game about a Worker Bee?  Is that compelling emo porn?  Or does it present the player with an option that is interesting but leads to the “What do I do now?” problems?

 

Is this a good idea or does it dilute my focus?  I feel like it dilutes my focus, that this thought process might be best for future supplements or an entirely different game, but I don’t want to chuck it aside if someone finds it grabby.  What are your thoughts, Miners?

June 18, 2008 Posted by | D-Com | 5 Comments