Master Mines

We’re digging RPGs

Grand Tour

Grand Tour: A Game About Traveling is meant to be a light-hearted, fun game of shared storytelling focused on creating the experience of traveling on a tour, whether it is pre-packaged or custom-made, real or imaginary. Players take the role of Travelers, and together they create Tour, engaging in a group dynamic where one player narrates an event in the tour and other have the option of accepting the event, adding a fact to it, or throwing a complication. The object of the game is to go through the tour, racking up Memorability points without getting Burnt Out or having more Stress than you started with.

The game is in the notes stage, and has been thrown against the wall of Story Games, getting enough interest and suggestions for me to both decide to do it for real and move into an actual design stage. My first step will be to answer the Big 3.

You can see all current posts on the topic HERE.

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